![]() ![]() ![]() ![]() Then climb the small staircase on the left to pass the maintenance door. Pass the door and engulf you in a new conduit. On the other side, break the gate and follow the strange silhouette that whispers to you. Continue the path to pull a lever and trigger a cutscene that takes you to the second chapter. Inside, you’ll find an air duct near the entrance. Go inside to pull a new lever. Enter the passage you just opened to find Bendy. Then move forward to find a door to knock on. ![]() Go through the door and collect the Gent Pipe from the body. Eliminate the enemies around and break the padlock of the previous grid. Pull the lever on the other side and go through the passage below. Keep moving forward to get started with elimination from behind.īreak the padlock of the gate to find a precipice. Push the crate near a gate to open a passage. Behind the passage, pull the lever to open the way to the alley of animation. Eliminate threats and enter. Go to the other side to find the pipe behind a grate. You need to power up the door to get to the other side. Enemies appear. Sneak around and follow the on-screen objective to find a power panel. A new location appears on the screen in the employee lounge. Sneak into the kitchen to find the fuse on a cake. Go back to the panel to power the door near the pipe. Sneak through the tunnels to find a gate and open it. Go to the animation department to find a second grid. Go through the gate to find a new gate, but closed. Then turn left to answer a call from Alice. Head down the hallway to trigger a cutscene. You will find a security lock at the end. Use code 451 (reference to System Shock) to open the iron curtain in front. Then go up the wall at the bottom of the stairs. Follow the objective marker to find a lever to pull behind a broken curtain. Go back up to find a room with lockers. Open the lockers to find a key inside. Move the crate and use the key to exit. ↑ " On Level 3 is our Music Department, where our animated features find their voice.Place each object on its pedestal to continue the adventure alongside Wilson. After carrying out his orders you find yourself alone in another world. You will quickly notice that there are steps missing from a ladder. Search the desk drawers in the hall to find the steps. Now use the ladder to climb up and follow the objective. Once you get to the balcony, pull the lever above the ladder to open the passage to Heavenly Toys.Ĭlimb up and then follow the objectives to learn the escape and health boost mechanics. Then go up the balcony to find a corridor on the left.Furthermore, the Neighbor takes the role as Sammy as he can be seen there after draining the exit.In Hello Bendy for Bendy and the Ink Machine, the flashing words " RECORDING" are replaced with " HAPPY HALLOWEEN".There is a rare bug where there are no splashing sounds can be heard when walking in the ink pool of the stairwell.If dying or hacking by teleporting to the stairwell during the moment before Sammy sneaks and knock Henry out from the Music Department hall, it is obvious to see that the ink from the stairwell is still not drained, despite activating the pump switch from Sammy's office.Later on when Henry tries to make his way to the exit after activating the pump switch from Sammy's office, Sammy himself shows up unexpectedly behind Henry and knocks him out with a dustpan before kidnapping him for the sacrifice of his so-called "lord" and "savior". The main objective is to drain the ink from the stairwell in order to get to the exit. This room is connected to all other rooms: recording studio (north), projector booth (north), Sammy's office (west), Utility Shaft 9 (south), pool room (east), and exit stairwell (south). This room is after solving the puzzle of the gate. Gameplay Bendy and the Ink Machine Chapter 2: The Old Song Additionally, a Searcher can be found here. It is also the place where the " POWER" switch is located, from the right side of the entrance. The stairwell consists of a single flight of stairs and a door that leads to the exit, with the stairwell flooded with ink. The room also consists of two radios from above, a Bendy cutout from the right side, and Sammy Lawrence's first audio log while he was still human.įrom the right side, there is a small room containing Alice Angel's " Sent From Above" poster, a garbage can, and a board.įrom up north of the left side where the entrance to the recording studio is located, there is a rectangular-shaped screen with the word " RECORDING" flashing that can only happen after finishing off the Searchers for the first time. The room consists of the logo for the Music Department with music notes and records (although one of the records is missing). ![]()
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